README.TXT
CFS2: B-26 Marauder "Eagle" Texture repaint. Panel with 3 Pilot views, 5 turret gunner views and a bowgunner view included.
Repaint by Erwin Welker. Original Flightmodel B-26C-15 "Big Ass Bird"
FSDS Model and Textures created by W. E. Stephens.
The "Eagle"-paint scheme is fictional, but I think it quite prettY. The panel is quite simple and the most of you guys are able to replace the 3 panels (forward_left, main panel and forward_right) by a better ones. The special thing of my idea is the option to jump from the pilots seat into the position of the turret gunner by using the numeric keys.
7= Forward left Pilots view of static panel
8= Forward Main panel Pilots view
9= Forward right Pilots view of static panel
4= Left Turret view
5= Upward view
6= Right Turret view
1= Forward left Turret view (instead of rear left)
2= Forward Turret view (instead of rear)
3= Forward right Turret view (instead of rear right)
By toggling from window 1 (Shift 1) to window 2 (Shift 2) you can change from the pilot to the bow gunner.
Be aware that changes of the eyepoints in the aircraft.cfg will also change the eyepoints of the pilots and turret gunner views, so please do not edit this lines or do not replace the aircraft.cfg.
Download the B-26 Marauder (b26c16c.zip) file directly at this link: http://www..com/ and install it.
Back up the aircraft.cfg by renaming.
Then unzip my B26EagEW.zip and extract or copy the the Panel.Eagle, the Texture.Eagle and the aircraft.cfg into the folder of the B-26C.
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Credits:
Many thanks to W. E. Stephens.
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This file is FREEWARE. It should not harm your computer, but you install it on your own risk.
Don't make any money with it. It is not permitted to use it for commercial-purpose.